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Pls how did you package the game, because if you use pyinstaller, the assets are all visible, but your game is a single exe file

When running pyinstaller I use the --onefile and --noconsole flags

It still needs me to add the assets when distributing, how did you do it so I don't need to put the assets

Ah right you need to include a specific function when importing assets, and you need to add the assets to the .spec file. I'll just link a stackoverflow post on it, it's easier and probably more in-depth than me explaining.

https://stackoverflow.com/questions/54210392/how-can-i-convert-pygame-to-exe