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(+1)

neat game! i haven't played a lot of stealth games before so the mechanics were somewhat new to me. i think they worked pretty well! i found that it was often much easier to try to sneak past the enemies than to subdue them, although it was also satisfying to successfully subdue multiple of them with melee combat when that ended up being my only option.

i found i didn't really use the dash very much, maybe this is mostly because i forgot about it. it also might be because the cooldown seemed a bit confusing when it was first introduced (i wasn't really able to read the UI elements), so i couldn't really tell how reliable it was going to be.

(i did eventually zoom in on my browser to make the game a bit more readable, which helped).

i appreciated the availability of checkpoints, made it possible for me to lose a bit and get more comfortable with the controls. i also lost shortly after rescuing all 4 researchers but before i could find the exit, and i'm very glad the game didn't make me replay that entire part.

the story was well done, it was short & to the point but engaging. i liked being able to communicate with rowan over the terminals. there were a couple points where i felt like the dialog on the terminals was not quite up to date--specifically, i was trying to remember what the game had said about where to go after rescuing the researchers, but the terminal wouldn't tell me. but, that's a nitpick.

good job!