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Hi! I like the idea - non-traditional can be fun! I don't think the idea can overcome the difficulty of not being able to really turn or walk around easily enough, though. It also took me a bit to figure out I could click on the sign to "become someone else" - it didn't have a yes or no like the first sign.  I ended up literally running off a cliff and getting stuck in limbo. I gardened and figured out the next few steps based on the hint sign and such, but it just got too frustrating. I wish I could say, "no, I loved it!", because the if I didn't have such struggles just getting around and interacting with things, I think it would be pretty great! Please keep making things!

KyleneK- Thank you for the feedback!! That's great insight on the sign (being clickable).

This also tips the scales that we need to ask someone for help with the colliders around the basket. It should be that you just click the fruit, then click the basket ... but instead it's really glitchy and you have to follow the cheat guide and click in an exact spot. Reading your feedback and working with another game tester, I'm seeing this is a dealbreaker and we have to go back to the drawing board and fix.  We don't know why the collider is behaving that way. 

And that's why we playtest! So thank you! I will work on finding help and trying to fix it again.