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Sorry to hear this. It might be an issue with godot's vulkan renderer not working with older hardware. what are the specs/operating system of your PC?

I’m trying to run it on a Windows 10

Small update: I tried running on older hardware/Win10 and I think the issue is that it's a build using Vulkan instead of OpenGL.

I tried to make an OpenGL build, but it broke pretty much every graphical asset in the main scene :(

I'll see what I can do about providing better compatibility in future releases. Sorry about this x.x

(+1)

its okay! right now i accidentally broke my windows 10 but now ive finally got a windows 11! maybe that'll make it  work for me…

my fingers are crossed :)