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Very visually impressive and the level generation mostly worked (sometimes the doorways would get blocked). The game felt overscoped - like it could benefit from some stuff being cut to make the game less confusing (I wasn't exactly sure what my objective was). I also wasn't in love with the turrets and spikes - they felt less threatening than a chasing enemy would be, so I often just ran past them without a second thought.

Thank you for the feedback! The game was made in about 70 hours of work, so there are a lot of things to add / remove / improve. I plan on working a lot more on the game, and thank you for trying the game and for your feedback!