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I have some ideas for additional units.


Priest: Increases the health regeneration of nearby units

Hero: A soldier that moves across the path, untying captured units.

Mage: deals ranged AOE damage, has a low attack rate.

White goblin: splits in two when killed

Goblin king: a black goblin wearing a crown, has twice the health of a black goblin and deals twice as much damage. Can carry multiple bound units.