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While very much a demo, this is also very much a solid concept. Gameplay loops that naturally integrate the horny stuff into gameplay are hard to come by, and this process of investigate-discover-succumb very much accomplishes that. The interface is also quite good -- it's a charming Gameboy-style aesthetic that works very well.

From the way you've described it -- finding differences and piecing together clues -- it sounds like you've got very fun plans for this game. If you develop it further, please do let me know. It has the strong potential to be quite good :>

also props for squeezing this in 17 seconds before deadline

we respect that level of edging in this house

Thanks! It really was very close to missing the deadline. Now with more time, I'll definitely continue expanding on the core gameplay loop.