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The game design is pretty innovative; even when replaying at the same level, the game forces the player to creatively devise a new solution using randomized gadgets.  I also like the initial interaction with the tutorial dialogue where, if you skip too fast, it shows something new haha. Probably the main factor that raises the difficulty for me is the fact that there are a lot of gadgets but there are no descriptions provided for them. Players can only understand what each gadget does exactly until after they press Space; if they fail, the gadgets reset, and they have to experiment with new gadgets with unknown properties. Of course, this only applies to the beginning stage of the game. But still, I think it would be appreciated if say adding a small text description when the mouse hovers over each gadget to better help explain what each gadget does.

The lack of descriptions on the items is more a feature (forces the player to experiment) even if it raises the initial learning curve. I do appreciate your feedback though as they are valid points! And I think you might be the first person to spot the alternative  dialogue when you skip the tutorial, thanks for playing xD