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(1 edit) (+1)

It reminded me of how an enemy in the game I'm making, Axe & Bow Land, shoots. It moves in circles and shoots while facing you. It doesn't seem like a very fun mechanic to me, but it's not bad for a few tries.

Graphically and sound-wise, it's really good.

I like the messaging idea, but I’ll say it again—I don’t find the mechanic very fun.

The game doesn't fit the theme.

Thanks a lot for your review!

We understand that our literal interpretation of the theme may not fit everyone's point of view. We responded to Kobato Games with a drawing of what we interpret as the loop that the player has to break. Maybe with that explanation the theme is more understandable.