Cute bunny girl hosts are a simple yet nice setting for a puzzle collection game!
I really like the slight animations of the characters, they give them so much life. As someone who also works with pixel art in Game Maker, I'm very curious to know how you achieved this look. I guess they are skeletal animations? I thought using pixel art would make them look bad, so I never tried it.
Gameplay-wise, I have the same kind of critiques as other people already mentioned, so I'll try to be concise:
- The wheel minigame is my favorite. Betting 50 and trying to stop the wheel on a single space was really fun and didn’t rely too much on randomness. The wheel animation was a bit hypnotic after playing for a while, but I guess it goes with the theme of the jam...
- The dice minigame is the weakest. The reroll gimmick could be interesting, but as it is now, you can just play it mechanically (bet 50, reroll if you lose, keep otherwise, repeat until reaching the target). A better risk/reward system should be added to this one, like being able to reroll only one die and having to choose which one, for example.
- The ball minigame is okay, but playing it as intended took a lot of time to reach the target. I ended up spamming the button and winning like that. The concept is good, but it needs some reworking to balance everything.
- Unlocking the rewards permanently after seeing them once, via a gallery for example, could be a really nice feature to have!
The game has a good premise and a lot of potential, looking forward to it! 😊