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As someone who has been making games for years, I must say WOW at how well you guys have done for a first game! My first games were bad enough that I've hidden them away from the light of day... but despite the incompleteness of this one I see so much style here. Really loved the pixel art and the little cauldron guy was the bestest lil guy (kinda reminds me of chester from Don't Starve), music was nice too (though end of the loop is too obvious). If you guys wanna keep going with dev (and I recommend you do cause its an awesome hobby), try cutting down the scope of your next project. The beginner attitude is to want to make the next open world roguelike with crafting and 60 million other mechanics... Instead boil your ideas down to one core game loop and try to execute that core loop as well as you can. Polish it to perfection with animations and sounds and music and playtesting. You'll get better over time then go and make the next big indie blowup game. Best of luck guys, and keep at it!

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Thanks, I appreciate your feedback!
Yeah, true, we were too ambitious and didn't have a good plan at the beginning, but we're still excited by all the experience we've gained and ready to keep working on the game after the jam.