Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The last time I played Freecell, I had no idea what was going on - I actually kind of know how to play now, which is a significant improvement from where I was.

The sizing of the game is a bit difficult to read - especially since the cards don’t have their spots on them, squinting to find out where the different cards were got difficult after a while - easily improved upon I imagine alongside the other advice in here to make it easier to see the jester’s animations. Also while I like the music, the loop is noticeably short after playing for a while.

On the flipside, VERY much appreciate the fact that you can carry your progress across games - I would only of seen the first animation if not. Most importantly, the sheer amount of animation work in this is baffling - you should be proud of getting all that alone done in the month!