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This is a really beautiful short game. The theme interpretation and execution are definitely very creative. And I didn't mind the shader even in the web version; it does add to the overall aesthetics. 

I did find a collision bug with a first wall on the third level, the character keeps getting stuck unless you find a perfect spot before moving the platform (a level restart button would've been handy for that).

Thanks for the bug report. I did code a “restart” feature that got executed when the character is out of bounds, but somehow forgot to make it implementable manually by player