It's a nice little game! Also, the flower serving as a safeword is a super cute idea!
I have some minor critiques about the presentation, though. Since I don’t know how Downpour works, maybe these aren't things you can easily change 🤔
- Sometimes, the white text blends into the background photographs. Everything is still readable, just a bit annoying. One way to fix this would be to use a font with an outline, if possible.
- Speaking of fonts, I think using a more elegant one (like the one on the two-door screen) could make a big difference. Arial feels a bit bland for this kind of experience.
- There’s a bug: sometimes, clicking anywhere on the screen (not just on the "Continue" text) still advances the story but messes up the screen order. Strangely, this only happened in the city route, and I somehow ended up on the nature route’s final screen. I had already read the nature route, so no big deal, but it could be confusing for someone else.
- While testing for the previous bug, I found that two flowers in the nature route don’t work (the one where a woman is lying on the ground and the one with logs).
I hope this doesn’t come across as harsh—it’s already super cool that you finished something for the jam! But if you want to keep working on the game, I think it’s valuable to know what could be improved.