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It's a nice little game! Also, the flower serving as a safeword is a super cute idea!

I have some minor critiques about the presentation, though. Since I don’t know how Downpour works, maybe these aren't things you can easily change 🤔

  • Sometimes, the white text blends into the background photographs. Everything is still readable, just a bit annoying. One way to fix this would be to use a font with an outline, if possible.
  • Speaking of fonts, I think using a more elegant one (like the one on the two-door screen) could make a big difference. Arial feels a bit bland for this kind of experience.
  • There’s a bug: sometimes, clicking anywhere on the screen (not just on the "Continue" text) still advances the story but messes up the screen order. Strangely, this only happened in the city route, and I somehow ended up on the nature route’s final screen. I had already read the nature route, so no big deal, but it could be confusing for someone else.
  • While testing for the previous bug, I found that two flowers in the nature route don’t work (the one where a woman is lying on the ground and the one with logs).

I hope this doesn’t come across as harsh—it’s already super cool that you finished something for the jam! But if you want to keep working on the game, I think it’s valuable to know what could be improved.

Oh wow, thanks for all the great feedback!! This isn't harsh at all, it's super helpful and thanks for taking the time to comment :D Since I procrastinated, I didn't have as much time to playtest as I would have liked - so now that the jam is over I may go back and fix some of those glitches. I totally get what you mean about the text too, I definitely want to pick a more elegant font. Hard to get into the game when it looks like a corporate letter LOL


Thank you again!! I'll be sure to play your game too :D

Cool! Glad I could help! :D