Hi, I've got the same problem. I don't keep a comprehensive log of changes, so I can't tell what caused the game to stop working. Hopefully this gets resolved soon.
Here is the error in the console:
RuntimeError: index out of bounds _main https://html-classic.itch.zone/html/13004545/Retro_Ball_v0.12.0(WEB).js:9 callMain https://html-classic.itch.zone/html/13004545/Retro_Ball_v0.12.0(WEB).js:9 Engine https://html-classic.itch.zone/html/13004545/Retro_Ball_v0.12.0(WEB).js:801 Engine https://html-classic.itch.zone/html/13004545/Retro_Ball_v0.12.0(WEB).js:796 index.html:139:11 displayFailureNotice https://html-classic.itch.zone/html/13004545/index.html:139
Here is one code snipped that I'm led to from the console error (other lines are extremely long and I don't understand them, because they are javascript/website related):
return new Promise(function (resolve, reject) {
for (const file of preloader.preloadedFiles) {
me.rtenv['copyToFS'](file.path, file.buffer);
}
preloader.preloadedFiles.length = 0; // Clear memory
me.rtenv['callMain'](me.config.args);
initPromise = null;
me.installServiceWorker();
resolve();