Just played the new version , and really like the improvements with the new jobs and quests. Thought I would point out a few minor points to work out for the next version.
- I really love the character creator. However I am unable to save the characters I create with names - it always needs to save them with the generic name.
- When I create the characters, I like to make them with great big boobs, and usually these "poke through" the standard clothing. Same if I make them more muscular looking, this seems to be larger than the clothing.
- When using the model spawner, the created model stays in the same spot and does not move. The only way to move them is to leash them and drag them somewhere. It might be better to have them start walking around immediately once created. When they stay in the green model spawner zone, when you walk up and press 'E' to interact with the model often it thinks I want to spawn a model instead, since the model stands right on it.
- I was attempting to put Mrs. Flame into some of the devices in the studio, and was unable to do so. I had her right by the device, was pressing E and nothing happening. If I moved her away from the device it would register model interaction but I could not put her in the device. Not sure if this is a wider issue but I tried several times and could not make it work.
Here are some suggestions for the quests/tasks.
- Attach a time limit. IF you take too long, Jessica comes and applies restraints to make it harder.
- IF you annoy Jessica (i.e. keep talking to her after task is assigned) she can restrain or otherwise punish you.
- If performing a task while restrained, make it harder to do
- If the task is to restrain/tickle/punish another model, give that model the ability to catch and restrain you first.
For the escape rooms, I think additional variability could be added by further increasing the number of guards, modifying how aggressive the guards are at chasing you down and restraining you, and also changing how you are restrained at the start. Successful escape could then lead to more coins.
Currently the NPCs appear unable to escape once bound completely. This would be something that could be changed, to add an ability for them to escape. HOwever, the more stringently they are bound the harder it is for them to do so.
Adding more restraint types and methods would also be nice. I think adding ropes to the current model would be great - such as above/below the knees, crotch rope, chest harness, etc. Also additional types of restraints such as the ability to use duct tape on the body, zip ties, handcuffs, leather, etc.
Also would very much love more clothing items, hair, and accessories.
Appreciate your work putting this game together - I have greatly enjoyed playing so far!