I loved seeing this game progress in the discord during the game jam - those horse models have come a long way from the grey cubes they originally were! This game is loving crafted and surprisingly well balanced - wins felt fair, loses weren't a big deal, and it was fun to see what other cards could get added to the deck. I definitely found those draw three cards strong, but with the game being low stakes and very clearly vibing on 'just have fun with it all', I didn't see it as a detractor. The matchmaking phase is also delightful, and adds extra charm.
I'm not an H/S/V person, so trying to get the colours I wanted during the character creation was a little bit of a mission. It also took me a hot second to realise you could rotate the 3D model - I'm not sure I would of realised if I hadn't seen it happen in the discord (especially since everything else is so wonderfully tool-tipped!)
This feels like such a solid little game to come out of the month - hell yeah!
Viewing post in heart by hoof. jam comments
i'm glad that the low stakes gameplay worked for you, and that you found the matchmaking phase delightful! those things are great to hear for me.
as far as the H/S/V goes--this is in principle why i provided the hex code boxes, in theory you could choose colors in your selector of choice then paste them in. of course, that's a bit of a process and doesn't let you see the colors update dynamically, so it's a sort of band-aid solution i suppose.
you're right that the camera controls aren't super well communicated. they are mentioned in game, once, during the intro popup, and they are available on the game's itch page. but, they could probably stand to be communicated more.
thanks for playing!