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Main thing I enjoyed was the aesthetic. Good job on that department!

At first controls were hard but then I figured them out. I got stuck on the level after the one with the three consecutive doors; the room with the big upper-half-solid, bottom-half-fake pillar. Not sure if there was some sort of hidden platform, but I couldn't get to it.

with the last level it gets pretty tricky where there is a window is where the platforms are. (Looking back it might be a little tooo hard but I only had one day to make it lol)