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This is a cute game, and the variety of minigames was interesting! I had some issues with the fire alarm as well, I think the UI might be bugged to cross out the wrong thing(s). I also managed to activate the "hit buttons and flip switches" in the middle of the fire alarm task and lock everything up. I think it would help if you had some kind of global variable to track what the active task is, then you can disable the others. Nice job!