Ouch, good one! Will fix it asap ^^'
Thanks!
That's alright!~<3
Also after playing a bit more. Rotating pieces. Maybe just a single click and a single rotation direction would maybe be snappier than the arrows.
"Click" and "drag and drop on the same space" rotating clockwise. Grabbing the piece-> moving it to the board-> realising there's a better rotation for it-> dragging it back to a safe spot ( opening the card, deciding which direction i need to rotate it) rotating the piece with a few clicks. I think it would make things snappier. Opening the card to focus it and read it better can still be part of it. I love that part, since i play zoomed out.
But yeah. Everything else is really nice. "Fill the shop" button is amazing.
Gona sit down and check it more later, but very enjoyable so far.
Just to clarify few things:
Haven't tried green fields actually! I was playing during waiting for some calls, and every time a call came, i would exit the location. When i noticed that the money from first location was running out, i was curious to see what happens if i spend it all. I thought that if you 100% green fields then nothing drops from it! That's not quite intuitive that you can go there again. That probably solves the issue, though of course if played the right way this shouldn't be an issue to begin with.
I think the card can stay selected after an invalid move. There's no reason to unselect it automatically, since you'll just select another card regardless if its selected or not, and if you're not going to select another card, the first card is already selected. There's no benefit that i see with deselecting it after invalid move. Haven't thought about that part, but it seems logical, yeah, you're right!