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Awesome entry, after doing 3D first person nokia game myself last year, it's really interesting to see how this came together. The visual clarity is great overall and the camera depth cutoff feels just right- enough to understand the scope of your surroundings without getting noise from further away walls/objects. The pit pillars sticking out above the walls help to orient yourself in the level, which was very thoughtful. My only feedback is that the enemy chickens are a hard to see, I feel like inverting their pallette or giving them a range-adjusted outline would have helped. Also the chicken dumping mechanic for score was a fun addition to just running and gunning!

Dark chickens is a good call. Thanks man.