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(+1)

Great submission - my one big piece of feedback here would be, it wasn't totally obvious in the game what a success or miss was - or if what I was pressing was being registered at all - some kind of indicator, either when it was totally off, or correctly on would be valuable!

I appreciate the voice acting, but agreed that it was a little hard to process, and may have been worthwhile to reduce some of the post-processing there.

Either way, I got a sort of beat-saber type vibe with the electronic music, and it was very good to listen to, even if I couldn't get a very  high score 😅

Hi! Thank you so much for your feedback. I’ll work on improving the voiceover clarity and creating a more intuitive scoring system for my future games. I’m really glad you enjoyed the music! :)