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Nice little game! There were some weird parts though. The UI for doing one thing vs another was unintuitive and would select the one without a border, I think most of us think the one with the border around it is what we are selecting. I also noticed that when I went to the wild area and then went to the zone where it asks you if you want to stay or leave, I hit stay and then couldn't move anymore. When I was in the main area and went to the spot where it asks you if you want to go to wild area, I hit stay, and then was able to walk through the gate into that city looking thing, and the buildings had no collision. Aside from all that, I really liked the idea of collecting stuff and selling it! I died once and had to start repaying debt lol

Thanks for playing!

Yeah the UI issues while mainly resolved in the post-jam update I'm wrapping up for when the voting period ends; they're pretty annoying in the jam version. There's a highlight around the option the select button will enter, but as a lot of people pointed in the Discord when showing new buttons off the game is very light so having more dark colors should make it a more friendly and sensical experience. Honestly didn't like the buttons I went with but the brain was too shot to change it lol

The being frozen is weird but I know the Wild option selection acts really weird. I even fixed the entire eventing system and it still bugs out; will definitely need to look into it to see what's going on.

The walking through the gates was a worry I had, while I never could make it through I also didn't test it too much. I'll have to touch up that barrier a bit more since you will just fall through the world and there's no way back.

Lol the hospital bill fee and ability to go into debt from it was kind of a joke mixed with a practical "Pokemon" styled excuse but I didn't know how many people would die but glad someone hit it even with the debt.

If you're interested in a second round of it the post-jam update will be out the day voting ends and it fixes up a lot while adding some features and a slightly improved foraging system. I loved how Moonlighter has you dungeon diving and selling loot so I wanted to have a take on the concept :D