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(+2)

Really neat game... I love how brutal and punishing the winter felt. My crew always died in desperation, be it from freezing or starving to death.... Although there was one summer where the rest of my crew starved to death after cannibalizing most of my crew during the winter lol.

I found the RNG elements were a bit out of tune... I had one summer where hunting was bountiful, about half of it spoiled over the winter, and then the next summer I found very little and starved. I'm sure it's realistic, but it feels unfair from a gaming standpoint.

I also found it frustrating reaching a dead end in the generated map and having to waste most of my summer turns backtracking. That usually guaranteed my crew would starve and I'm wondering if there's a way to get around this issue that I am missing.

I like the RNG for replayability, it just needs a bit more balancing imo, which is hard to do in 9 days!

Art is beautiful and the sound selection was well-picked. The winter transition audio reminded me of frostpunk, so points for that!

This inspired a couple replays from me, and they all felt unique enough to feel like each one was their own adventure. Really impressive what you got done in such a short period of time, nice job!