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(+1)

another godot game, very based

The fundamentals of this game are VERY good. The screen shake on every click is deeply satisfying, and the simple loop of "scroll down, mine, scroll up, upgrade, scroll down..." was surprisingly addictive. I got sucked into this far more than I expected, and spent far more time with it than I anticipated. With a few more upgrades, a bit more clarity up front (damage should be stated directly on the tooltips, I think), this could be a VERY solid little pseudo-clicker.

(+1)

Thank you!! I do want to keep working on this little mess and fix it up (including adding damage indicators) and add to it, I appreciate the interest <3