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(1 edit)

Fun, but row  shooter. 

At the very beginning, I didn't fully see the "How to play" button and couldn't read anything, so I had to play based on intuition. The camera's tracking of the player is a bit crookedly implemented, if you implemented it using Unity Cinemachine, then it's easy to fix. Bullets are too slow in my opinion. 

I killed all the enemies, and I didn't know what to do next.  And, in my opinion, game doesn't fit the theme

Otherwise, it's a pretty fun shooter and good concept. Good job!

Hi! Thanks for feedback.

First, in the How To Play IS all the information that can you need to play.

This the theme: (which is explained in How to Play) It is a roguelike but the improvements have a chance of GOING BAD, of having bad luck. That's why the topic SOMETHING COULD GO WRONG continues.

Third. When you kill all the enemies (the round finished) there is a text: GO TO THE SHOP IN THE MIDDLE OF THE MAP. In the shop you can buy the improvements and to close the shop you have to pressio "E"

I completely understand your criticism and in my game there are many errors but I think that what you are complaining about that there is bit information, is well explained in the game. I ask you please if you could try the game again (and then rate again), taking into account everything I told you, and then you can enjoy the improvements in the store and you can better see how the game follows the theme.

Thanks