I think you said the godot web export is a bit iffy, and you weren't kidding, this came out real clunky in my browser! It calmed down after a minute of play.
I love the ambition of doing a full 3D game for the jam. I'm impressed just by having all the physics and camera and controls working in such a short space of time. I wasn't quite sure how the theme entered into things, or what was different from crazy taxi. You've got the dynamite, but I wasn't sure how best to use it. Really technically impressive!