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(+1)

Not sure if there were optimisation problems with the web build, but the asteroids felt stuttery. The movement of the asteroids make this a challenge, though I think if the rocket ship had some more speed it would have improved the feel of the game. A nice addition would be to have some sort of visual indicator where the missing energy fields are.

I did made some changes, now it should run smoothly and more clear what are the goals are, but I  have to wait for the JAM to be over in order to upload the new version.