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(1 edit) (+4)

You've got good instincts! Both of those WERE initially planned, but had to be cut to make the deadline. To give you a feeling of how tight it was, the current escape ending was literally the last thing I wrote (48 hours before the deadline), and the game was not fully functional until about 3 hours before the deadline. That time crunch forced some things to go on the chopping block, and a good ending, unfortunately, was one of them.


I *would* be interested in expanding on this in a future patch, though. Taking charge of the facility would be complicated, lore-wise (since Iana is basically just the VP of one division, and the CEO might not take kindly to you zonking his boyfriend and taking over his department), but a true escape ending should very much be doable. Maybe I could tie it to the safe..?