Really loved this, well done deduction-based mystery games like Obra Dinn, Golden Idol, etc. are some of my favorites, and this is absolutely going up there as one I'll rec to other fans of this kind of game. Just got fully into it and tore through it 100% (as far as I can tell) over a whole evening & night. You got me to get out a pencil and paper and write up & fill out a handmade chart, which always makes me love a game even more.
SPOILERS, hoping I've put enough periods here
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Naming the agent's @ symbol as the correct real name could have been a perfect opportunity for an absolutely evil scare- I fully respect the decision to not do that lmao, even if a part of me knows I would have loved it. Like, figuring out his name was basically the very last thing I did when 100%'ing the game which meant I had some time to chew over the whole story & how the curse worked etc by that point, and after several hours of silent purely text gameplay, a well done scare may well have killed me there. I recognize it's best the way it is, though :P
Also, I'm seeing some frustration over the 13th death, the Wintercote one. IMO I think a small change that could make that a bit clearer is changing the words 'rolling thunder' to 'distant thunderclap'- iirc 'thunderclap' is the word used fairly often to refer to the thunder signifying a character's death, or at least it's the one I remember most, so just keeping up with the pattern might make that clue easier to spot. Still loved that puzzle, & the implication (as I read it) that John figured out how the curse worked, and intentionally made Katherine remember her daughter then waited for confirmation of her death in order to leave himself as the last person standing, remembering nobody, and attempted to have the curse die with him. Clearly didn't work, which makes his death mirror Annie's in a wonderfully tragic way.