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(3 edits)

Are map locations supposed to have a line of character dialogue describing them permanently locked on the screen? Because I'm getting that, the auto function and clicking on the screen won't get rid of it.

Continuing quests seems to work properly, it's just odd behaviour I haven't seen in other games like this.

Actually even if the dialog line was removed the screen would be kept even with auto on, it was just put in to give an extra addition.