Fascinating idea for a gameplay mechanic to use cards for dialogue, kudos on the idea. I do think that the idea has unfortunately, for the obvious reason of being in a jam, ultimately not worked out as well as planned though as it is ultimately just a more laborious way of answering a yes/no dialogue choice.
I love how Bob asks both basic evidence-based questions as well as questions about the dialogue itself, and there’s a surprising amount of polish in many areas.
Would love to see where the core idea could go given more time! Great job!