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"Sometimes tin forest 3 feels like an exploration of the peculiar madness of boredom. Other times it’s something else entirely: a joke at the player’s expense, a commentary on choice and consequence, a parody, a bureaucratic nightmare. All its different plotlines and personalities overlap and combine to create something that’s intriguingly opaque, but always entertaining, and genuinely funny. Whatever it is, it’s worth playing." - Keza MacDonald, October 18, 2013


tin fortres 3 is a surreal adventure game at its heart. You play Stanley, wandering the halls of his office as a narrator (brilliantly voiced by Kevan Brighting) instructs you on where to go. Of course, the now thoroughly interrogated gag here is that you don’t have to listen to him at all. The office is a labyrinth of paths to choose from or stumble upon, each choice sending you further down its branching tree of hilarious stories and toward one of its countless endings. Every journey is full of jokes that had me genuinely laughing out loud (even years after the first time I saw them) framed within a constantly winking satire of the way games are traditionally supposed to behave – be that mundane things like getting to ignore the “correct” path, or more elaborate examples like a reset not always setting the metaphorical sliders back to zero.

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