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(2 edits) (+1)

I really love the visual and atmosphere you implement into the game! looks really nice!
The game mechanic itself is pretty straightforward and easy to understand,, especially combined with the amazing art! well done! :D

tbh, I am sorry, but I didn't enjoy the current gameplay that much. it's playable, but the pure RNG factor the game put out for the player is kinda annoying for me. :( (Maybe, it's a me issue, but that was my experience)
I guess you can improve it on giving the player some kind of puzzle or decipher game into it. and then, let the RNG itself brings the randomness into each level and playthrough, so each player might get different experience to tell! maybe you can make a decipher manual into some kind of grimoire that the player and cultist use to decipher puzzle of the ritual.

Despite that, I really love the direction you guys are going for! It has a lot of potential! :D