**"I love how *To Eat a God* plays with self-awareness and the connection between the player and the characters, especially in Nulla's route. I was thinking—what if there was a one-time voice detection moment, just for Nulla? Like, when he's losing control or breaking apart, the game *prompts the player* to say his name ("Nulla" or "Noe") to bring him back? I feel like it would make the bond between him and the player feel even more real.
For the other self-aware characters, I wonder if they could have *different* ways to acknowledge the player, depending on their personality. But I think Nulla, specifically, would be perfect for a moment like this. Just an idea, but I'd love to see how deep the self-awareness element is too.