(Do not read if you have not played ALL the routes)
Exploring the videogame-player relationship and breaking the expectations of what a video game can do in the same way that Doki Doki Literature Club did. If this whole thing about loops and subverting the player's expectations wasn't after like 3 hours of Text, I'm pretty sure this game would be another Doki Doki. I'm not much into visual novels, in fact, I don't like them at all and they bore me very much so it took me quite a while to read everything but I was intrigued enough to be able to get into this gem. My congratulations, literally pushing the barriers of the video game, you have all my respects ebi-hime now I will never make deals with witches again.