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I have an ultimate64, king fu flash 2 with the game installed on that. I tried saving a game by typing save, the game instructed me to use a name for the saved game so I called it save1. I then heard the ultimate64 making disk drive noises implying it was saving but when I come to try and load the game back it doesn’t work. I’ve looked in various directories on my usb memory stick which is plugged into the ultimate64 and can’t seem to locate the save1 file.

Any ideas will be much appreciated 

I don't have an Ultimate64 but I can give some insight. Did you mount a blank .D64 image to the ultimate64? If so it would be saved inside the D64 disk image. If the Ultimate64 saves directly to the file system then it might not be named "save1". Reason being that KotSS saves in screen code names not PETSCII. This is the chart for screen codes: https://www.pagetable.com/c64ref/charset/  - in other words your file name would end up being unreadable ASCII control characters if you directly saved it to the USB file system if you didn't use a .D64 for saves, and the file system might not like that. Try saving as just numbers only because those are compatible with the USB file systems, and see if that works.

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Your advice of creating a blank D64 file worked so thank you very much