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(+2)

Yeah the primary Lobotomy Corporation inspiration is some of the management aspects like assigning kin to specific rooms to do work/research, having different work types, kin having preferred work types, etc.

I’m new to the team so I’m bringing some other game inspirations to this as well, but minor spoilers for next weekend’s devlog but you’ll probably see chibis walking around haha.

I look forward to it <3