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I am working on an auto-battler in this style and try many system, I was wondering how you made the main logics. I'm asking people to see what others do to maybe adjust my method for a more convensional way. By the way the game is insanly fun, had a blast.

What are you referring to with "the main logics"? If you are talking about coding/architecture, there really isn't a "conventional way" of doing it. It should all come down to what you want each piece of your code to achieve.