If you're going to critique the project, you should at least read the full description first. Because If you had, you would’ve seen the roadmap and learned that the separation into days is only for the prologue. After that this is going to be an open-world. This is done to make our development pipeline simpler, to make testing of the core mechanics easier on the smaller area before we fully jump into the open world.
I didn't see any constructive criticism about animations, story or graphics, just vague negativity, so I'm not gonna comment on that.
If our game is so simple to recreate, then why there are no games similar to Deluded? By similar I mean the same level of advanced RPG systems, unique mechanics, strong story basis and is 3D-realtime. Why people on our Discord keep asking for games similar to ours but fail to find any every single time? If what we do is "so low effort" then why the surge of similar games didn't happen in 2 years of our development, let alone in the aforementioned two weeks?
I’d genuinely love to see more projects like this—whether from you or anyone else. But maybe it's not that easy to recreate as you claim?
I guess he was hoping for something more like Home Together, another UE5 game on itch 🤷