The last/family name part of the convo is a bit...weird.
(And pointless. As far as I can tell. It doesn't seem to impact anything. It's not like you'd call a friend by their last name.
...not sure I even know the last name of most my friends. lol)
But the main weirdness I meant was that he answers -all- the questions you -can- ask in one fell swoop, even the weird ones you didn't ask. Making it come off as a bit unnatural.
The language question this is also a bit weird.
(But that could be because I speak english with pretty much everyone I know. And it's not my native language. lol)
I get the distinct feeling something is lost in translation in this game...
The answers and the questions doesn't quite match up.
(Could be cuz work-talk bores me, and he's got a boring job, so I pick anything but those options... which sometimes are a bit weird.)
Worst flirting EVER! 😂
(But I think that's the point.)
The english version need to come with a dictionary.
My italian is nowhere near good enough to understand the italian phrases.
...maybe a culture dictionary too. I don't get the references.
Some parts of the conversation comes off as police interrogation, rather than a convo between friends. o_O
The ending is an interesting plot twist tho. ^_^
-
The story itself is interesting, even if it doesn't appear to be when it starts out.
The writing....could have been better. But it's not bad --even if you need to reach the end to realize it.
The endings are....eh.
Nothing is really resolved.
No truths are truly discovered.
The endings doesn't feel like endings, so much as the story feels like the prologue to a bigger story.
The guy is pretty, but very boring.
(Unless certain suspicions turns out to be true, in which case he gets more interesting. But I guess we'll never know.)
I think the game could be good if it was polished a little, and you either begin with what you know at the end OR the writer learns the skill of double-talk and subtlety (in english) to make the conversations flow more naturally.
Awkwardness for the purpose of being awkward is a skill in itself.
One that is a bit lacking.
Despite that, it's an interesting story.
And I would like to see a longer, repeat-meeting, more subtle version of it.
If the ending where you go home is the end of day one, and what you suspect IS true, then the story could become a subtle back-and-forth that ended with the difficult choice if you fall in love with him, with all the complications that involves when your heart and mind are in conflict, and the potential good and bad (or good in a bad way) endings that could spawn from that.
The IDEA is pure genius.
(Assuming the suspicion IS true.)
The creator just needs a bit more practice to write it as well as their vision is.