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Even if a little bit cliche when it comes to the external monster as a manifestation of/metaphor for a mental health issue, the writing of the internal monologue and everything else in this game makes up for this in MILES. This game hit me so so hard, it is a very potent experience to go through, especially if you relate to many aspects. Thank you for making this. 

I really appreciate that, seriously. My biggest hope for this project (other than a good grade -- I jest) was to shine a light on a particular struggle that often goes unnoticed or misrepresented, and the fact that it touched you is such an honour. Thank you for playing!