Simple yet solid foundation to be developed! For now, most of the time the game is about dexterity for me (spamming clone 6 and fix the station), but you can add more strategic depth to the game in the future! For example: Chop a dice into a smaller dice, merge dice, dice face with effect ... and also some crazy random effect which can both help/sabotage your plan!
Really remind me of the game "Tharsis" and "Dicey Dungeon"!
Good job and keep developing!