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(+1)

The gameplay was severely hurt by the fact that you used A (traditional left key) for up and D (traditional right key) for down when in most cases we would use W for up and S for down. I solved it by rotating my keyboard... but then the spacing on the keys felt off. Also I think there was a bug where the control swap didn't swap controls.

Otherwise, the idea was there, the game played pretty decently, the visuals and audio fit pretty well, and the theme is met.

(+1)

In the beginning of the development the keys were as you describe you want to them to be but I changed it because I found it uncomfortable. But you are the second who already told me that so I might change back.

And as for the bug I will check it out.