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(+1)

This model is amazing, can’t believe it is free!!!

I unfortunately had a small issue… I exported the main Jacob character model to use in a game engine, and while testing some animations, I noticed that the tongue wasn’t affected by the animations. While digging into the Blender file, I saw that the DEF-TONGUE bones were parented to the CTRL-JAW instead of the DEF-JAW bone. I guess it’s a small mistake, it was easy to fix ^^

Anyway, amazing model, can’t wait to see more of your work! (also, for game engine optimisation, I would recommend to avoid triangulating the meshes ^^’)