spoilers
I love it. The way it starts with "TODD" quote, the "no escape" in menu, the way you are running around, like a rat in a cage and have not only a limited space, but time as well, a reflection on the typical architecture of post-soviet countries. How even transport is stuck in a lifelessness of a city. The way we walk slower with time as if gradually filling with despair and how everything gets darker. How we can't open any door as if people hiding there are being inhospitable and don't want us in (even if there are not any people left) and as result we stay trapped in a wild. How we misinterpret the plane as a real danger, but get suffocated by the town itself, getting stunned by the sound. Yes, I basically retold the game, but i really loved it. Sorry for long comment.