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(-7)

rough? Beginners? I have literally been playing Street Fighter for 6 years, the characters are not balanced, the creator bias is more than obvious, YOUR character also does not fit in because he represents an extremely muscular boy which in essence is the total counterpart of the community where this type of content has come from, said character is broken in every aspect, Not even on the lowest difficulty of the game can you play chill. The punch mechanics are much more difficult than they should be, no matter where you attack, the opponent will always know how to counterattack. That's why I decided, even though I don't know English, to do a little essay for you. It's obvious that character balancing in fighting games is crucial to a fair and competitive experience. Methods such as frame data analysis allow the speed, duration, and recovery of movements to be adjusted, ensuring a balance between risk and reward (Schreiber, 2020). The matchup matrix helps evaluate performance between characters, while resource normalization ensures that abilities such as projectiles or extensive combos have compensatory disadvantages (Dormans, 2019).  To achieve an effective balance, several steps can be followed. First, each character's frame data must be collected and analyzed to adjust their attributes. Then, it is critical to build a matchup matrix based on extensive testing to identify advantages and disadvantages. In addition, the use of mathematical models, such as game theory and statistical analysis, helps to avoid dominant strategies (Schreiber, 2020). Finally, a testing phase with players of different levels is recommended to obtain feedback and make adjustments through patches and updates. It's not something you "figure out". Although it's obviously easier for you to say that than to admit that you made a game that is unbalanced, character-biased, mathematically unfair, and has poor setups that fail to provide a pleasant experience for the player. It's not "playing a fighting game", your game is literally a hell of button-mashing like a lifeless lunatic who just spends hours and hours stressing and raising his cortisol levels to the sky just to be able to defeat a character by learning every moveset of every character, fine if you think someone would waste their life doing that, but don't excuse your poor design and setup behind it, a good game or even a good mod, can adapt to different player expectations, it can't be molded to whatever they want 100% but by using the gaussian bell curve you can get ahead of expectations of people who don't want to waste hours on the game and are simply looking for a pleasant and slightly challenging experience. And before you get too hung up on just what I said about your character, I'll get ahead of that reaction, yes, your character is disrespectful to the game and the community itself, it might be very much your character and "how adorable" of you to put it in the game, however, due to values, ethics and other concepts that as a developer I see that YOU do not have, then I understand why you put it there. And yes, I know that you are not the creator of the game structure and neither of 100% of the characters in there, however you were the one who packaged everything into a playable format and if you are going to do it among friends, in that case it would be acceptable but, if you are going to expose something so poorly done to the public, well... expect responses like mine.

Links:
https://ptgmedia.pearsoncmg.com/images/9780321820273/samplepages/0321820274.pdf?...

(+1)

brother its not that deep. this is here to have fun by yourself. nobody is running tournaments on this. if you have a hard time against the max level bots just turn them down in the settings. if you hate his Sona disable/delete/nerf it. you have the power to mold the game how you want.

(3 edits) (+3)

You seem a little upset.  I'm not going to read all that though, it's just too much.  Just take a break when you get frustrated or lower the difficulty.  Also, you can experiment in training mode or watch a bot match to get a basic understanding of a character. 

I didn't make this to frustrate you I want you to have fun with it.

You can lower the AI difficulty in the options menu. Difficulty 8 on Mugen is bullshit and everyone knows it reads inputs.

Honestly I can't see how it's unfair, the game is clearly based on more on games like MvC, Melty Blood, or some SNK fighters, and is mostly focused on aerial combos and normal cancelling, as someone who isn't even that good at fighting games I actually found it fairly simple to pick up, and I can pull off some fairly good combos as some of the more combo heavy characters like Aroma and Texas. You say you have a lot of time in street fighter but from what I can tell SF is a lot slower, more ground based, and has very short combos, so trying to play something like this like SF wouldn't work well.

As for balancing, the game does have some issues there, but if your takeaway is that Kaze is the most OP character I can only come to the conclusion that you haven't fought the majority of the cast, Kaze is low-mid top tier at best, he's a little annoying with his charging grabs but if you go for aerial aproaches or throw out some projectiles you can stop him easily. Characters like GL, Bertha, Trinity, Ra and Jumbo are a lot harder to deal with and have far worse moves and less weaknesses than Kaze has. As for feeling out of place, I really don't know where you're coming from, if you mean there shouldn't be muscular characters, Svetlana and Zafta exist, and if you mean there shouldn't be male characters, Rapid and Cytus exist. I think there should be a few male characters if nothing else than to serve as some decent victims for the girls, and besides it's Kaze's game, I feel like he's earned the right to put his own character in it.

As for difficulty, yeah the game has issues there although as someone else pointed out MUGEN handles bots in not the best way, I think a lot of the characters tend to execute moves a little too quickly, the worst of this is Jumbo's command grab which he'll almost always punish you with if you get close to him, even worse is he basically always starts the match with it frame 1, so you're getting hit with it every round start unless you jump frame 1 (which he'll probably counter by punching you out of the sky anyways.) And the worst part is that it deals around 1/3rd of your HP, so getting hit with it just once is more than enough to cost you the game. Not sure how AI is handled but I think adding some starting delay onto moves like that might be a decent idea, or at the very least toning down the HP loss due to how often you get caught by them.

Overall I think the game is a little easier to play than you're making it out to be, but I can understand becoming frustrated especially since a lot of matchups tend to be hard if you don't know the characters strengths and weaknesses. I'd just lower the bot difficulty and try practicing some combos for your character, and if you just want to watch some girls crush and gas each other there's always the CPU match option.

https://streamable.com/663w3e 2-0 on that stage and I'm not even that good at traditional fighting games, you might just be washed bro.