Thank you so much for this amazing work. I have a little issue, when I try to use these assets in Unity, they seem kind of blurry. I don't know if I am importing them incorrectly.
Might be a bit late, but for anyone else in the future, when you use pixel art in Unity, after you import it, change it to Sprite (2D and UI) - then set filter mode to 'Point (no filter)' and Compression to None, this will stop Unity from trying to blend all the pixels smoothly, and leave them raw pixels.