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This reminds me of the game Element Merge, but with a good art style and a lot less elements. (which is probably for the better) I really liked how the different elements interacted with each other, like how so many things were scared of fire. I did manage to 100% it, but I do feel like it becomes trial and error once you start to get a lot of elements.

 Being able to see what elements I can make, but not being told how to would allow me to try to think of what elements I need to combine to create them, instead of just trying different combinations until something happens. Or instead of that it could be that the game shows when an element has no more new combinations it's a part of, so it narrows down what elements I should experiment with.

Regardless of if you consider the suggestion or not, the game is very good and quite enjoyable.

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Thanks for such feedback!
Yeah, I thought about marking elements that don’t have combinations (like alcohol) as final, but I didn’t have time to do it. That’s also why there are only 25 of them
Honestly, there’s a lot I’d like to add - like making the elements move on their own instead of only reacting to each other - but I barely managed to finish the menu by the deadline, haha
Glad you liked it anyway!