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Yeah I know it was too big, It was just me making it and everything so ran out of time didn't have time to add all the stuff I wanted to so it felt empty. Didn't have time to get water working where you could swim, or the other ideas I had to handle it. I just did it as a simple punishment, but also it is a way you can teleport to that area of the map, but it has no meaning cuz there isn't nothing to explore there. I wanted to have way more to it, just didn't have time so I know it sucks lol. Thanks for playing it and the feedback. I also didn't know the island was that big until too late in dev to change it. I really didn't get to testing the game until like the last week cuz the enemy ai took so long and it still sucks. This game made me want to quit doing 3d games lol. I think I just need to have a smaller focus like you said and I will continue with some of the mechanics like notes and character controller, but I think I am gonna make it into a small horror game instead of open world that is too hard for a solo at least for me I think. If I was able to find a programmer I think it would have turned out way better, cuz I could have just focused on the art and all the things I wanted to make it into, but oh well lol. At least I learned that I am not good enough to do bigger ideas without a programmer. Making me we work and focus on what I can do to actually build a game. I just can't find people that are compatible with me, so I got to do it all by myself. So I learned I got to shrink everything in size. Thanks for taking part of the jam.